STRIP
Section: User Commands (1)
Updated: January 31, 1992
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NAME
strip - remove symbols
SYNOPSIS
strip
[ option ] name ...
DESCRIPTION
Strip
removes or modifys the symbol table attached to the output of the assembler and
link editor. This is useful to save space after a program has been debugged and
to limit the symbols for use with
rld(3).
Strip no longer removes relocation entries under any condition. Instead it up
dates the external relocation entries to reflect the resulting symbol table and
prints a error message for those symbols not in the resulting symbol table and
needed by an external relocation entry. The link editor
ld(1)
is the only program that can strip relocation entries and know if it is safe to
do so.
The effect of
strip
without any options is the same as use of the
-s
option
of
ld(1).
The options
-S,
-x,
and
-X
have the same effect as the
ld(1)
options.
The options to
strip(1)
can be combined to trim the symbol table to just what is desired.
This is to support stripping executables for later use with
rld(3).
This allows control of the interface that the executable wants to provide to the
objects that it will load with rld and it will not have to publish symbols that
are not part of it's interface. For example an executable that wishes to allow only
a subset of it's global symbols but all of the shared libraries globals to be
used would be stripped with:
-
% strip -s interface_symbols -A executable
where the file
interface_symbols
would contain only those symbols from the executable
that it wishes the objects loaded with rld to have access to.
Another example is an object that is maded up of a number of other objects that
will be loaded into an executable would built and then stripped with:
-
% ld -o relocatable.o -r a.o b.o c.o
% strip -s interface_symbols -u relocatable.o
which would leave only the undefined symbols and symbols listed in the file
interface_symbols
in the object file. In this case
strip(1)
has updated the relocation entries to reflect the new symbol table.
The first set of options indicate symbols that are to be save in the resulting
output file.
- -s filename
-
Save the symbol table entries for the global symbols listed in
filename.
The symbol names listed in
filename
must be one per line with no other white space in the file except the newlines
on the end of each line.
- -d filename
-
Save the debugging symbol table entries for each source file name listed in
filename.
The source file names listed in
filename
must be one per line with no other white space in the file except the newlines
on the end of each line. And they must be just the base name of the source file
without any leading directories.
- -A
-
Save all global absolute symbols except those with a value of zero, and save
objective-C class symbols. This is intended for use of programs that use
rld(3)
and want the loaded code to use symbols from the shared libraries.
- -n
-
Save all N_SECT global symbols. This is intended for use with executable
programs in combination with -A to remove the symbols needed for correct static
link editing which are not needed for use with
rld(3)
where using the
-s filename
would be too much trouble.
- -u
-
Save all undefined symbols. This is intended for use with relocatable objects
to save symbols referred to by external relocation entries. Note that common
symbols are also referred to by external relocation entries and this flag does
not save those symbols.
These options specify symbols to be removed from the resulting output file.
- -S
-
Remove the debugging symbol table entries (those created by the
-g
option to
cc(1)
and other compilers).
- -X
-
Remove the local symbols whose names begin with `L'.
- -x
-
Remove all local symbols (saving only global symbols).
And one last option:
- -
-
Treat all remaining arguments as file names and not options.
SEE ALSO
ld(1), rld(3), cc(1)
LIMITATIONS
Not every layout of a Mach-O file can be stripped by this program. But all
layouts produced by the compiler system can be stripped.
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- SEE ALSO
-
- LIMITATIONS
-
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